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Chris Charabaruk

Crafter of Fantastic Worlds

Games and programming have always been my greatest passions, from as early on as my elementary school days. It's no surprise that these days I call myself an indie game developer.

I've been writing code since I was about six years old, starting off on a Commodore 64 with BASIC and later 6502 assembly. These days, my languages of choice are C# and Python, although I still remember languages I used to use as well as being open to new languages coming along.

Games are what got me into programming, but I also design and write for them. I've currently got a couple of projects under way, and I've completed a number of them in the past (although, owing to the platforms they were on, no longer exist). I've also a number of projects which never even got off the ground, although it's always fun to read through their design treatments to get ideas for even more games.


 

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