I am a 15-year veteran in the game industry specializing in character animation, tools and pipeline development, and art team management. I have worked in a range of studios including Dynamix, Sierra Online, GarageGames, Microsoft Game Studios, Amaze Entertainment, and Griptonite Games. I have developed games for everything from Xbox 360 and PS3 all the way down to 3DS and PSP.

I am currently an art manager at Glu Mobile's Kirkland, WA, office creating free-to-play games for iOS. My primary responsibilities include character rigging and animation, art pipeline development, technical art lead, and managing in-house and outsource artists.

When I'm not making games, I am a freelance photographer working primarly with creative portraiture and event photography. I am also a league photographer for the Rat City Rollergirls and Tilted Thunder Rail Birds roller derby leagues.

I'm also an avid foodie and home cook.

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