Nicholas de Wolff

Nicholas de Wolff is a business strategist, marketing executive, and longtime Media and Entertainment industry pioneer. His career spans multiple creative and business platforms, including theatrical, film, fashion, government, retail, TV, and New Media. Nicholas’s first startup, City Arts Project, was the world’s first 3D online arts community, later responsible for numerous bricks-and-mortar projects, including the world-renowned Los Angeles Performing Arts Festival and several Ovation Award winning productions. Nicholas’ fusion of technological and creative passion drew the attention of the Interactive community, where he soon was producing and directing some of the earliest online games and web-based promotional campaigns for clients including Disney, the Jim Henson Company and Sony, and his work received Promax awards for creative direction and interactive production.

Until recently, Nicholas served as a Senior Advisor to the National Film Festival for Talented Youth, a Not-for-Profit organization that has now become the world’s largest youth film festival and expo. Prior to this, he was Chief Marketing Officer at Technicolor (formerly Thomson), where he oversaw strategic and tactical aspects of the Group’s technology market position in the U.S, Europe, and Asia. His responsibilities included business strategy, branding, Internet, events, promotions, and public relations.

Concurrent with these ventures, Nicholas has served as a Founding Governor of the Producers Guild of America’s New Media Council; been inducted in to the Academy of Television Arts & Sciences; and advised such diverse bodies as the CMO Institute, the Charter High School for the Arts, the American Lung Association, and the Business Marketing Association.

Nicholas is currently establishing and overseeing the inaugural year of Oregon Story Board, a nonprofit organization that promotes and facilitates job growth in the State of Oregon by investing in startups and other growing initiatives that support a digital media ecosystem, training people to participate in digital production, supporting technological and business innovation and collaboration, and bringing the digital storytelling community together to support a common cause.