
A Full Professor in the Dept. of Computer Science & Engineering at the University of North Texas, Ian Parberry has over 25 years experience in academia and is an academic game programming pioneer. He is author of 6 books and over 70 articles on subjects including circuit complexity, sorting networks, math puzzles, parallel computing, neural networks, game graphics, game programming, and procedural content generation. His undergraduate program was ranked in the top 50 of 500 in North America in 2010 by The Princeton Review and GamePro Magazine. He is on the Editorial Boards of the Journal of Computer Game Design and Development Education, IEEE Transactions on Computational Intelligence and AI In Games, and Entertainment Computing, and is the Secretary of the Society for the Advancement of the Science of Digital Games which organizes the Foundations of Digital Games Conference.