Jason Barnidge
* Updated Resume * Finished up development on CallOfDuty: BlackOpsII (with the talented crew at Treyarch | Activision), and looking for the next big thing. In my professional experience (of 10 years), I have helped in many aspects to streamline production and integrate art assets into game engines for a number of titles. I have also established and managed technical art departments, developed character pipelines and conducted classes to mentor artists on technical art procedures & practices. I am knowledgeable in many high-end software applications, engines / dev tools, various technical procedures, as well as programming languages with proficiency in creating toolsets. In addition to my qualifications & accomplishments, I feel my skills are best utilized where I am able to help others by finding solutions to speed up & ease their workflow. I also value open communication in a team oriented work environment. Please take a moment to check out my online portfolio at OmniZed.com If you have any suggestions or comments, I would love to hear them. All forms of feedback & contributions are always welcomed & appreciated. ッ