Creative Technologist and Designer in Paris, France
Curently Designer at Inno³, a consulting firm in Open Innovation who supports private and public actors in the adoption of new uses #OpenSource #OpenData #OpenHardware in Paris, France.
My main interests are Design Science, Human Computer Interfaces (HCI), Immersive Technologies (XR), Cognitive Sciences and Neurotechnology.
You can click the button above to contact me. If you’d like to get in touch, feel free to say hello through any of the social links below.
Previously Head of Design / UX Researcher / Cognitive Scientist within VirtualiSurg.
As a Design engineer specialized in Human Computer Interaction and Cognitive Science I bring my expertise and knowledge to develop the entire Design of a VR Training platform dedicated to surgery.
My missions also consist in carrying out important monitoring and prospective work, developing tools and highlight scientific knowledge.
President and founder of the CogLab, NeuroTechX Paris
CogLab is a non profit association: an experimental and alternative laboratory, dedicated to the exploration of Cognitive Sciences, at the crossroads of Open Science, DIY philosophy and the Digital Art.
Deeply convinced of the contribution of third-places, true incubators of social and societal innovation, I actively contribute to their development to build bridges between institutions, companies, associations and citizens.
I was inspired by my non-profit activities during my studies in Cognitive Science and Interaction Engineering (University of Lorraine), followed by first experience in Start-up like AirBoxLab at La Poudrière, coworking space in Nancy, France.
Currently I am orienting my work to applied scientific and applied research in the fields of (Critical / Fiction / Ethics / Attention) Design.
For this reason I am involved in an variety of local and international communities and initiatives: HackYourPhD, Cogni'Junior (+OCEANA), Données & Design (CNIL), Designers Éthiques, Flupa, Arpège or Data for Good.
I am in the process of preparing my work on a Ciffre thesis, focusing in particular on immersive technologies (VR/AR/MR) and how to prevent dark pattern.