Andrew Reid

Student, Game Designer, and Lab Assistant in Glasgow, United Kingdom

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PhD student and Lab Assistant of Game Design at Glasgow Caledonian University.

Researching the development of video games from policy, and their application for educative, engagement and awareness purposes.

Email for any enquiries.


Project:Filter, an education-based game on the effects of micropollution.

Cabinet, a card game contemplating the price of public donations.

Civic City, a narrative game about finding your voice in political discussion.

#DoIt, a digital app of public interaction and improvisation challenges.

Tether, a game about the frustrations and enjoyment of physical connections.


Research areas include: games and politics; games and culture; games and education; game jams; teaching and learning enhancement.


Storyworld Jam, a 48-hour hack event for creative minds.

  • Work
    • Glasgow Caledonian University
  • Education
    • Glasgow Caledonian University
    • Abertay University