Grand Rapids, MI
Grand Rapids, MI
Currently, Andrew is serving as an Instructor and Program Advisor in the Digital Animation and Game Design program at Ferris State University. A program that was featured in the top 25 under-graduate game design schools acording to the Princeton review. He is also diligently working on his Master of Business Administration Degree to further his understanding of opportuntities related to his industry.
Starting in 2009, Andrew spent two years as a lead character artist at the Institute for Creative Technologies in Los Angeles, California where his efforts contributed to the success of many different virtual human projects. With a multi year contract from the United States Army, his team worked with leading technologists in artificial intelligence, graphics, and immersion. By joining forces with the creative talents of Hollywood and the game industry, his experiences gained him enterance to speak at many of the industries leading conferences like the Game Education Summit 2010 in Los Angeles. SIGGRAPH 2011 in Vancouver regarding his work with advanced studies in the digital arts. Andrew was also invited to Burbank, California to serve as an official film jurist for the 2011 International Family Film Festival.
In late 2011, Andrew found himself working at the University of Michigan's 3D Lab in Ann Arbor, Michigan where he served as lead artist on a mobile game titled, SciHard, that is aimed to help those with spinal cord injuries. While working in Ann Arbor, he also collaborated with many different colleges within the University on a diverse collection of virtual reality research projects.