I am a Game Developer by profession, intending to establish myself as a complete IT Professional. I am creative, innovative, always think of the box and always appreciate sharing of knowledge. I believe that everything in this world is possible if you have creativity, courage, belief in God & yourself and the right and targeted direction to do it.
I have my BS honors in Computational Physics with specialization in Software Development and Modelling & Simulation of physical systems.
My areas of expertise include analysis, design, and system development. My software development experience includes standalone desktop application, data driven application development & 3rd party API integration using C#.NET, VB.Net, ASP.NET, WordPress, Joomla; also MS-SQL and SQLite as back-end databases. Regarding Game Development, I have expertise in Unity Game Engine, XNA, Source Engine, Game AI & Physics and designing/developing Game Engineering workflows.
Currently, I am working at PrimArch Interactive as Sr. Game Engineer on its main large-scale RPG project in Unity3D Game Engine with C# and UnityScript as scripting languages.
As a hobby I love to play games,read books and do lots of internet surfing.