Philippe Beaudoin

I spent the last two years working on various web-based apps, largely as a result of my open source project, gwt-platform, quickly gathering a large user base. In June 2011 I joined Google as a software developer on Chrome. Before that I spent a few years on my Ph.D. and Postdoc. My publications range from fire simulation to rendering and graphics hardware... As an academic, my specific area of expertise was character animation: synthesis from motion capture data, control of physics-based characters, etc.