A research generalist with a broad skillset, currently at Spotify.
Equally comfortable in Agile usability sprints, drafting research plans or giving conference talks - and very passionate about games!
In the past I have worked for independent developers on games and apps as well as corporate ecommerce - covering everything UX: Usability testing, eye tracking, split-testing, concept research, persona development, information architecture, behaviour logging, etc.
Some areas I have worked on in more depth:
Cross-device strategy, personalisation, gamification, augmented reality, behaviour mapping.