Clinton Ma

Vancouver

I was Roadhouse Interactive's lead designer on Trophy Bingo. Previously a mission & balance designer for The Embassy Interactive and a development tester at Relic helping out with Warhammer 40,000: Space Marine.

I recently worked with SkyBox Labs making Protocol Zero, the first stealth-action game for the Samsung Gear VR headset. I now do live ops & data migration with Kabam.

I am the one-man show at 6 Eyed Studio. My first project is a PC game called FLAK.

  • Work
    • 6 Eyed Studio
  • Education
    • Game Design, Multimedia, Psychology