Daniel Albuquerque
Brooklyn
I am a recent graduate from Parsons MFA Design and Technology program, focused mainly on game design and programming.
My passion for making videogames comes from my passion of playing video games. I have been an avid gamer all my life dating back to when I grew up in Brazil. That passion has only gotten stronger with the release of new games and better technology.
I have been working in 3D game development and design for over two years, using Unity3D as my primary development tool.
Recently, I’ve been working as a freelance programmer and developer for various tools and games for desktop and mobile.