Daniel Robbins

UI Designer, Strategist, and Project Manager in Seattle

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INTERACTION DESIGN / LEADERSHIP / STRATEGY

I'm Daniel C. Robbins and as a Principal UX Designer at HTC Vive in Seattle, I guided the UX strategy for AR projects and proposed ethical interventions for social VR. Prior to HTC, I was a founding member of Seattle mobile VR startup Visual Vocal, was the first Strategy Director at award winning design agency Artefact, and capped a long tenure at Microsoft Research by helping bring the Microsoft Envisioning Center to life. My holistic designs are informed by universal human needs, societal trends, and a desire to bring more irreverence, joy, magic, and beauty into the world. I avidly mentor people from underrepresented groups who are entering the design field. I have a very large collection of sculpture supplies in my cold basement and till very recently, I was the proud owner of two broken down artcars.