Dan Rough


Whether I’m taking a young company like 7digital to global prominence, or leading massive, complex tech teams for a giant like Maesk Line or BBC Worldwide, I’m used to driving projects to success.

Both as a developer and a leader, I’ve experienced how companies can harness the creative talents of their teams, and how they can fail. Crucial to people’s pride in their work is an appreciation of quality and the power to deliver frequently – so all that work actually turns into something tangibly delighting users.

  • Work
    • Gamevy