Jessica Delfanti
San Francisco, California
As a Narrative & Content Game Designer, I specialize in creating compelling narratives and context for game worlds. I’m currently working in narrative and level design on an unannounced 3rd Party IP at TinyCo (and can’t wait to announce it!). Before that, I was running content on Tiny Monsters, a top grossing game on iOS, Amazon, and Google. I’ve also worked as a narrative designer on several unreleased projects, as well as performing a full audit on the game Spellstorm, rewriting the entire singleplayer campaign and creating a lore bible and character guide.