Giuseppe Enrico Franchi

Game Designer and Game developer in Turin, Italy

Visit my company website

Professional game developer.

Co-founder and Lead Game Designer @34BigThings, makers of Redout and Hyperdrive Massacre.


Grew up playing SEGA games, dreaming to become a journalist.

Bachelor in Computer Science, 2007. Worked as a back-end and front-end coder for 3 years, ranging from COBOL to AJAX Javascript.

MSc in Media Technology and Games, 2012 at the IT University of Copenhagen. Notable student projects include IGF nominee Blackwell's Asylum, and the award-winning educational project Machineers.

Founded 34BigThings with 2 friends. Now full-time jack-of-all-trades: game designer, game design teacher, Unity & Unreal Engine game developer, PR writer and wearer of many more hats.


Snowboarder. Amateur guitar and bassoon player.

Favorite emoticon by far:


  • Work
    • 34BigThings
  • Education
    • Master Degree in Media Technology and Games - Design.