Jeff Olm

Los Angeles, CA, USA

In 2003 Jeff was hired by Autodesk to launch the Lustre product in the US at NAB and IBC Europe. He pioneered on-set color correction in and look development with location based digital pipelines utilizing the Technicolor Creative Bridge Mobile Digital Lab and Theater. He has consulted on data based work flows design and implementation . He can do that for your project.

With over 75 feature film credits and a multitude of network television and commercial credits, Jeff has gained extensive experience working the high end systems including Lustre, Baselight, Mistika, Nuke, Smoke, Flame, and Inferno.

  • Work
    • Colorist @ Dreamworks Animation
  • Education
    • B.S. Radio, Telivision, and Film @ University of Wisconsin, Oshkosh