Jean-René started tinkering with electronics and programming at a young age in Québec. After graduating in computer engineering from the University of Sherbrooke, he joined Ubisoft Montréal where he worked as a game programmer on the video game productions of Myst IV and Assassin's Creed.
Wanting to flee Canadian winters, he moved to Los Angeles to work on ZBrush, the digital sculpting software for Hollywood movie productions. After two years of traffic jams, he moved to San Francisco and joined a startup named Scribd as the first engineer. He created iPaper, the embeddable online document viewer used by millions of people daily. After that, he was Co-Founder & CTO of Gamify and Gamification (acquired by Badgeville).
These days I'm interested by cryptocurrencies and blockchain technologies for development and investments. Also check-out my latest 3D Prints!