Katrin Becker
Cochrane
Katrin is an award winning, internationally known expert in the design and analysis of Serious Games. She holds two degrees in computer science and a PhD in Educational Technology with a focus on instructional game design. She is a certified instructional designer with a graduate certificate in serious game design and research. With over 30 years of teaching experience in Science, Engineering, Education, and Art, she has taught computer science, videogame design, digital game-based learning, and technical writing. Her teaching innovations have been internationally recognized and she is widely published in the areas of computer science education, educational technology. She designs and develops eLearning in all sectors, and has consulted for various organizations on the use of digital games for instructional purposes. She has designed and developed several educational and advertising games. She is also the author of two books; one on the technical aspects of simulations and games written for non-technical people published in 2011, and another on choosing and using games for the classroom, due out in 2015.
Finally, to counterbalance a very digital life, she runs a small farm where she has been raising waterfowl, rabbits and other animals for over 25 years. This farm forms the basis for her “Ducks in the Classroom” program, which provided eggs for hatching in classrooms locally from 1988-2012, and information on school hatching projects globally since 2001. It also accounts for occasional bit of poo on her shoe.