Konstantinos Papalazarou
User Interface Designer, Graphic Designer, and Motion Graphics Artist in Attica, Athens, Greece
● Konstantinos Papalazarou is a digital content creator, a Cyberdyne Systems T 9000 model concentrating on selling products & services that align with a high-end creative direction. The grid of his skills is split into four (4) different chapters.
→ Graphic Design/Corporate Identity and User Interface Design, ¹
→ User Experience Design and Research/Analysis, ²
→ Motion Graphics and Sound, ³
→ Developing and Coding. ⁴
● He has an in-depth, comprehensive perception of Graphic Design Principles (GDP), the central axis of everything. The main endoskeleton of Konstantinos graphical style comes through the mixing of multiple transmutations from themes—elements—styles such as Sacred Geometry ¹, Futurism ², Glyphic/Hieroglyphic ³, Gaming ⁴, High-Technology ⁵, Metaphysics ⁶, Artificial Intelligence ⁷, Ancient Civilizations Patterns ⁸ and Symbolisms ⁹⁰.
● For up to twenty-two (22) years of experience in design manufacturing, his work has blended all the sections, from design to motion, using varied mediums and devices/equipment such as Websites ¹, Smartphones ², Video Games ³, Film ⁶, Television ⁵, Smartwatches, Electronic Billboards ⁷, Print ⁸, Stands ⁹ and Vehicles ¹⁰.
● He was the Founder and CEO of VisionArt Studios, LLC. a digital creative agency, that focuses on the creation of digital products and campaigns, emphasizing the assimilation of appropriate patterns/mentalities from only the top companies that belong specifically to the creative sector and game industry using extremely high-quality graphics. Having numerous partnerships/ alliances, (individuals/multinationals) Konstantinos, as the central coordinator of the LLC, due to multiple challenges, the requirements of each project (ex. coding/ programming) and mainly the strict deadlines, sometimes he needed to hire people for a variety of roles (primarily behind companies' profiles), mostly developers and social media managers.
● He has been involved in more than five hundred (500) cases, having under his oversight the total creative direction (design, development, coding and animation) plus the final execution of the projects. He enjoys/can work alone, but sometimes he exists as part of a team, working closely with project managers, designers and especially developers. He has also worked as a private employee in creative labs (print/web), advertising and IT companies.
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