Kyle L. McGregor
Technical Artist, Creative Technologist, and Architectural Visualizer in Toronto, Ontario, Canada
Technical Artist, Creative Technologist, & 3D Real-Time Architectural Visualizer working with Unreal Engine, Houdini, Blender, & Quixel. Interested in 3D & XR, game development, HCI, biophilic design, architecture, social innovation, & DYI.