Martin Steinbach
Vienna
Started with game design and developing at the age of 14 on the good old Commodore 64, followed by the Amiga. Discovering the "dark side" as a member of various szene groups at this time, I decided it's better to continue creating games and software instead of removing the copy protection from it.
Currently working on different projects including a brand new management simulation and a real life RPG - both for Win / Linux PCs.