Marcin Klimek
Software Engineer in Kraków, Poland
I was co-owner/software developer in video game company. For one and a half year I was a lecturer in European games academy in Kraków, presenting the subject of architecture of 3d graphics engines. Right now I'm owner of a small company, for the last four years delivering the trainings focused on both theoretical and practical aspects of multithreading and distributed technologies in C++. As a programmer I develop software in fields like DVB technologies, X-Ray analysis in Python and C/C++.