Martin Turtledragon
Minneapolis, Minnesota
Martin Grider has been developing iOS applications since late 2008, when he published ActionChess, an action puzzle game and Chess mashup. He has owned and operated Abstract Puzzle LLC since 2012, where he splits his time between contract iOS work and independent game development. He is a co-organizer for the Twin Cities IGDA chapter, where he has presented on iPhone game development, mobile game design, as well as his own games and apps. He presented a talk at the 2014 GDC mobile games summit about mobile board game usability. Martin writes passionately about mobile game development and game design for both video games and tabletop games on his blog at http://chesstris.com/.