Matt Scibilia
I am the Executive Producer at Gameshastra, building new relationships for this great company throughout the global videogame industry. The Gameshastra Team was deeply involved in building the award-winning "Gardens of Time" game, (our studio was acquired by Disney), which won the prestigious Best Social Network Game at GDC Online 2011! Our artists, designers and programmers have built over 85 titles during our seven years, and we want to help you build your dream projects. Our current Client List includes PocketGems, Disney, Big Fish, Zynga, 2K Games, Firaxis, Heavy Iron and many others. We would like to add your name to this list!
Gameshastra offers full development; design, programming, art and QA services, along with an array of monetization and localization capabilities to assist you in the growth of your products and core business.