Patrick McCarron
Staff iOS Engineer in Chicago, IL
Patrick McCarron
Staff iOS Engineer in Chicago, IL
I've always had an obsession with gadgets. When the smartphones started to be releaed I had a new one once or twice a year. I was never happy with the usability of the software or the devices themselves. I dabbled in creating software for the platforms, but nothing I stuck with because of how painful the phones were to use.
The iPhone unveil changed all that and I wanted to make stuff for it. So I created one of the first iPhone apps, the game iBlackjack, in August 2007 long before the AppStore and SDK. From that point on I've developed many iOS apps for both the AppStore and enterprise.
Soon after I decided to pursue this as my new career. I joined a small app company MobileAge where I was responsible for designing and developing their suite of apps. I handled the port of Activision's Shanghai Mahjong for iOS as well as an app version of Leonard Maltin's 1000 page movie tome: Leonard Maltin's Movie Guide. We also made games out of the of Obsessed With... trivia game books & Wine Enthusiast's app.
In 2011, I joined my friends at Stand Alone, Inc. doing iOS and Mac development. We created one of the first Game Center turn by turn games Words Play, the manual organizer Manual Override, and the ever popular game Crosswords. We also worked on many AppStore and Enterprise apps for our contract clients.
Fast forward to 2014, when I joined Trunk Club to develop both their many internal mobile tools as well as their member facing iOS app.
After Trunk Club my new philosophy was I wanted to work on apps I use personally. So I helped people, and myself, find parking by joining Park Whiz to work on their iOS app.
Then in 2018 a great opportunity presented itself. I took over as the Lead iOS Engineer at M1 Finance. I completely rebuilt the app's UX and built out the first Spend product. Since then the team has grown and I've moved into a Staff Engineer role overseeing the iOS platform.
In addition to making apps I am avid video game geek who has been writing game FAQs, websites and guides for many video games over the past two decades. I co-created the longest running Mortal Kombat fansite TRMK in the late 90s.