Noe Nagata
Working on Ubisoft Internal Social Network in an agile web project management methodology (scrum) as Product Owner
> Identification of Worlwide Ubisoft's teams functional needs for the Social Network through feedback
> Translation of the needs into User Stories & definition of the Acceptance Criteria*
> Management & Priorisation of backlog stories
> Creation of mockups
> Coordination of the designs
> Follow up of features development
> Performing User Acceptance Testing (UAT)
> Follow up & Analysis of the site usage through statistics
*Before switching to the Scrum methodology
> Composition of business requirements