Richard Lemarchand

West Los Angeles

Richard Lemarchand teaches game design and production in the Interactive Media & Games Division of the School of Cinematic Arts at the University of Southern California. He was previously a Lead Game Designer at Naughty Dog where he co-led the design of Sony's flagship Uncharted series, and worked on the Jak games. Before that, he helped to create the Gex, Pandemonium and Soul Reaver games at Crystal Dynamics. A passionate advocate of indie and experimental games, Richard has been involved with the IndieCade Festival for several years, and organizes the annual GDC Microtalks.

  • Work
    • Associate Professor, IM&GD SCA USC
  • Education
    • B.A. Hons Physics and Philosophy, Oxford University