Simeon Pashley

Web Developer, Software Engineer, and Project Manager in United Kingdom

View my portfolio

- Expert developer since 1986
- Worked for Sony and Electronic Arts (EA)
- Fast turn around time

In addition to a long career making games with roles including Studio Management, Production, Programming, Business Development and a myriad of other roles.

• Popular and highly respected Games industry Development Executive with 20 + Years experience
• Key Positions Held – Executive Producer (Sony PlayStation SCEE), Studio Head, Development Director, Technical Director
• Multi-platform (PS3, X360, PSP, XLA, PSN, Playstation Move) internal and external production experience delivering and improving profitability of key franchises including most recently Heavy Rain and Buzz
• Fully rounded skillset covering Scrum & Agile Project Management, Budgeting, Programming, Sales, Marketing, Recruitment, Team Management and Strategic Planning
• As Studio Head simultaneously managed development of 3 different next-gen titles for PS3 and X360

Web development
- MySQL, Doctrine
- Javascript, HTML5, DHTML, CSS3, AJAX
- Bootstrap, Backbone, underscore, jQuery
- Laravel, Symfony, Code Igniter, Yii, CakePHP
- Wordpress
- Paypal, Google Checkout

Video Game Programming
- C++, Objective-C
- Direct Experience on iPhone, iPad, Android, Web, PlayStation3, XBox 360, PlayStation Portable

I'm located in South Yorkshire, UK.

Specialties:Game Troubleshooter - I can solve problems other people haven't predicted or can't solve, see things other people haven't seen and connect people who need to be connected.

Part of my role is to find trouble lurking, expose it and provide solutions.

Consultancy: Project Management & Game Production,
Project re-vitalizing, Game Direction, Organizational restructuring, Vertical slice, Game Concept Development, Technological infrastructure, Outsourcing, Excel artist.

  • Work
    • Technical Director, Approved Food