Tomas Havelka
Artist in Prague, Czechia
I have more than 15 years of experinece in game developing
industry, but also in advertisement and movie industry.
- concepting, mattepainting, 3D sculpting, texturing/Mari, lighting, setting up shaders and rendering / Vray
my tools are: pencil:-), classic sculpt, photoshop, painter, zbrush, sculptris, maya / Vray , bodypaint, flash, Unity3D