I'm a 3D modeler, currently living in Fellingsbro, Sweden. I make models for animated movies, commercial and visualisation. I specialize in environment and props modeling.
As a passionate 3D modeler, newly graduated, I make sure that the models have a good and clean edge flow. Making them look professional and animation friendly.
When I am modeling I'm using Maya, Mudbox and Zbrush. When the model is done and unwrapped I'm using Photoshop and Mudbox to texture the model.
- Autodesk Maya
- Autodesk Mudbox
- Pixologic Zbrush
- Adobe Photoshop
- Knowledge about production pipeline.
- Knowledge about pre-production, basic animation, lightning, render and Maya VFX.