Pengcheng Wang

Beijing Univ. of Technology

EDUCATION

MS Candidate in CS Sept. 2010 - Anticipated in Jul. 2013

College of Computer Science Beijing University of Technology(BJUT)

Adviser: Prof. Baocai Yin

Coursework: Computer Graphics, Pattern Recognition, Digital Image Processing, Multimedia

Technology, Combinatorics, Operations Research, etc.

GPA: 86.79/100 Rank: 6% (total: 154 students)

BE in Software Engineering Sept. 2006 - Jul. 2010

School of Software Engineering(SSE) Beijing University of Technology(BJUT)

Coursework: Data Structure, Operating Systems, Object-oriented Programming, Software En-

gineering, Concept of Database, Computer Architecture, etc.

GPA: 87.76/100 Rank: 10% (total: 70 students)

RESEARCH EXPERIENCE

Individual Research May. 2011 - Present

Multimedia and Intelligent Software Technology Beijing Municipal Key Laboratory BJUT

The focus of this research is particle-based simulation of

uid as well as its rendering methods.

- Improved the splatting rendering algorithm by introducing a new adaptive bilateral lter.

- Proposed a physics-based splash model to cooperate with the splatting rendering algorithm.

Research Group Member Feb. 2012 - Present

Multimedia and Intelligent Software Technology Beijing Municipal Key Laboratory BJUT

This group focuses on crowd simulation for the evacuation procedure in the badminton gym in

BJUT.

- Realized the navigation eld based crowd simulation algorithm on GPU in our gym evacuation

scene.

- Rendered the evacuation procedure using OpenSceneGraph.

Research Group Member Nov. 2011 - Jan. 2012

Multimedia and Intelligent Software Technology Beijing Municipal Key Laboratory BJUT

This group's objective is realizing a multi-channel 3D projecting system in our VR training lab.

- Designed the calculation method of projection matrix for each projector.

- Realized a master-slave nodes based dual-channel projecting system using OpenSceneGraph.

Research Group Leader Dec. 2010 - Apr. 2011

Multimedia and Intelligent Software Technology Beijing Municipal Key Laboratory BJUT

The purpose of our group is to realize a 3D campus touring system for BJUT.

- Realized collision detection, viewpoint controlling and path guidance.

- Realized the rendering of the scene using OpenSceneGraph.

PAPERS

Accepte

  • Work
    • Master Candidate
  • Education
    • M.S. in Computer Science
    • B.E. in Software Engineering